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An event on a state machine diagram can represent§ the completion of an activity.§ a return from a message send.§ exiting a state.§ the passage of a designated period of time.§ a guard becoming true.
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- The behavior of a use case is specified by§ classes§ components§ nodes§ participating actors§ flow of events
- o A state machine diagram responds to every event that§ occurs§ occurs provided it is not processing an activity.§ changes a value of the object's attributes.§ triggers a transition.§ sends a message.
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